Windows 8 3D Display Drivers
Now there is a consumer preview of Windows 8 available, so Nvidia released also their Windows 8 preview drivers including 3D Vision support.
According to Microsoft, users will need to own graphics cards designed to play nice with DirectX 10 and DirectX 11 in order to enable Stereoscopic 3D on their displays. “The Graphics driver talks to the Display and has knowledge about the display capabilities through the standardized EDID structure. The driver will enumerate Stereodcopic capabilities only when it recognizes such a display connected to the system.”
“These include 3D-capable display hardware, graphics hardware, peripherals, and software applications. The Stereoscopic design in the graphics stack is such that the particular visualization or display technology used is agnostic to the operating system,” Microsoft explained (see Display Driver Model).
Provided that the right components are present, customers still have the option of not enabling Stereoscopic 3D. But even if turned on, Windows 8’s Desktop Window Manager (DWM) will still present all content in 2D by default.
Nvidia put together an FAQ section for 3D Vision gamers, so check it out! The big hoopla around Windows 8 in the 3D world is that it will offer native stereoscopic 3D support in its DirectX path.
If you have Windows 8 consumer preview, you may be interested to download the Windows 8 - 64 bits Geforce drivers.
In theory, game developers will be able to put out an exact left and right image for their games, and have confidence that their titles will work equally well on all supported 3D solutions regardless of GPU choice. This only applies to games of the future, or patched games that will take this into account. Read the announcement in MTBS3D.