Smelling Sulphur from a 3D Match!
Many of us salivate when looking at the image of a tasty dish. Similarly, some people smell sulfur when listening to a holophonic recording of a person striking a match! It is thus evident that the emerging technology of "immersive 3D sound" will offer a new, vast array of storytelling capabilities to moviemakers. And there will no longer be any need for real popcorn; a spatial-3D recording will suffice! Needless to say that no one will ever want to go back to planar 2D surround sound with a 3D stereoscopic movie! Before cinema and TV with holographic image and sound catch up with us, come and discover some of the state of the art in 3D sound. during the 3DStereoMEDIA conference this week.
The presentation will take place as part of 3DStereoMEDIA Professional Conference (PCON) on Thursday December 5, 2013 PM in the AuroTorium of Galaxy Studios, natively equipped with Auro3D, and specially equipped with Atmos for 3D Stereo MEDIA.
Brian Vessa has 35 years of professional audio experience. He attended UCLA Engineering School. He started as a recording engineer. He then moved into film post as a music editor and sound editor. He was a re-recording mixer at Cannon Films and MGM, and handled audio restoration at NT Audio.
Hired by Sony Pictures in 1998, he is now their Executive Director of Digital Audio Mastering and representative to DCI.
He is a member of the Academy Sound Branch, SMPTE, and AES. He chairs the SMPTE Technical Committee on Cinema Sound Systems, as well as the D-Cinema and IMF sub-committees. He is the current chair of the DCI Technical Committee. He has written many audio specifications, including a white paper on near-field mixing for home theater.