The Global VR Association is born!
The biggest names in the VR industry, Google, HTC, Oculus, Samsung, Sony and Acer have joined forces to create the Global Virtual Reality Association (GVRA) which aims to “unlock and maximize VR’s potential”.
While games bought in the Oculus store don’t play on the Vive or PS VR, sensors for the Vive don’t work on Oculuss Sony doesn’t play nice with anyone else’s standards, etc., the new GVRA don't include SteamVR and the like so the hope for a unified standard remains slim. However, GVRA’s members will develop and share best practices, conduct research, and bring the international VR community together as the technology progresses. The group will also serve a resource for consumers, policymakers, and industry interested in VR.
The GVRA founding members are: Acer Starbreeze, Google, HTC VIVE, Facebook’s Oculus, Samsung, and Sony Interactive Entertainment.
The goal of the association is to promote the worldwide growth and development of the VR industry. To that end, the organization will foster dialogue between public and private stakeholders in VR around the world and make education and training material available to the public. Working groups will be organized around important topics for the industry, enabling us to produce relevant research and guidance. We will also host and participate in international discussions on important topics in VR to shape the public discussion on the technology. Ultimately, the group will develop best practices and share them openly.
Visit the new GVRA web site to stay up-to-date with progress.